Lead Engineer/Principal Engineer based in Chicago, IL. Coding since 2010 🚀🌠. Some of my experience is below. Currently a Lead at Sargent and Lundy.
Developed multiple libraries to decrease custom code across the enterprise (authentication, C# Library, UI Library, and more). Created the code standards and standardized code reviews. Championed the adoption of Safety-Critical coding approach, alongside the adoption of golden standards for Agile. Led the Github migration from Azure DevOps. Spearheaded new workflow approaches to keep the work sane, documentation visible, and issues organized. Implemented safe approaches to the use of LLMs, with clean workflows, to increase productivity, and reduce costs. Currently working on a Liquid service to store templates that are fed to a stateless PDF Generator to keep all documents standardized across the board.
Developed and led multiple microservices as a Senior Software Engineer II, including the full development of Walgreens Micro Fulfillment Centers and COVID Vaccination Scheduling.
Implemented a Wordpress plugin to parse big PDF files into full pages, a need by the Nursing Department, crucial to improve their social programs.
Developed, improved, reviewed multiple triple A games like Mario Rabbids, Crew 2, For Honor, Assassin's Creed Odyssey, Division 2, and Far Cry 5. Utilized multiple Ubisoft proprietary game engines.
Coded, and wrote the story of World of Color, a web based game developed in Unity.
Developed multiple Wordpress websites for mid-level companies in Brazil.