Lucas Perez

Lead Engineer/Principal Engineer based in Chicago, IL. Coding since 2010 🚀🌠. Some of my experience is below. Currently a Lead at Sargent and Lundy.

Sargent and Lundy
Lead Engineer
Current (9 months)

Developed multiple libraries to decrease custom code across the enterprise (authentication, C# Library, UI Library, and more). Created the code standards and standardized code reviews. Championed the adoption of Safety-Critical coding approach, alongside the adoption of golden standards for Agile. Led the Github migration from Azure DevOps. Spearheaded new workflow approaches to keep the work sane, documentation visible, and issues organized. Implemented safe approaches to the use of LLMs, with clean workflows, to increase productivity, and reduce costs. Currently working on a Liquid service to store templates that are fed to a stateless PDF Generator to keep all documents standardized across the board.

C# React Javascript Typescript Go Databases Algorithms Concurrency Azure-Cloud Git Docker Containers Liquid

Walgreens
Senior Software Engineer II / Technical Lead
7 years

Developed and led multiple microservices as a Senior Software Engineer II, including the full development of Walgreens Micro Fulfillment Centers and COVID Vaccination Scheduling.

Java SpringBoot React Javascript Oracle Databases Queue-Algorithm Concurrency Azure-Cloud Github Docker Kubernetes API
All projects at Walgreens used HIPAA and financial compliance standards.

Loyola University of Chicago
Full Stack Developer
1 year

Implemented a Wordpress plugin to parse big PDF files into full pages, a need by the Nursing Department, crucial to improve their social programs.

PHP Wordpress Javascript CMS CSS
Implemented a social media experiment for students with Autism for the Psychology Department that was used temporarily by Loyola as an effort to centralize their students and communities.
Oxwall PHP Javascript CMS React Bootstrap

Keywords-VMC Studios (Ubisoft)
Quality Assurance Engineer
4 years

Developed, improved, reviewed multiple triple A games like Mario Rabbids, Crew 2, For Honor, Assassin's Creed Odyssey, Division 2, and Far Cry 5. Utilized multiple Ubisoft proprietary game engines.

.NET C# Git

Flip Flop Games
Lead Game Designer & Lead Game Writer
3 years

Coded, and wrote the story of World of Color, a web based game developed in Unity.

Unity C# Git Prototyping Narrative

Self-Employed
Web Developer
4 years

Developed multiple Wordpress websites for mid-level companies in Brazil.

Wordpress PHP Javascript CSS Git CMS SEO